The Ethernity realms are vast, with differing landscapes. Each territory has different, unique geography, demography and civilizations. Still, there are some common aspects throughout all four realms:
mountains and mines:
Large rocky formations, some of which possessing dark caves where players venture and mine the ground for ore.
Be wary! Some caves are connected to dungeons, terrible places teeming with monsters. Better carry a sword when mining!
forests and roads:
Long roads connect every town in the realms, since they pass through portals that can transport you from Scorchstone to The Lakelands in a fraction of a second. Alongside most roads are forests sprawling with local trees and plants.
Plants and trees take many shapes depending on the region (in Scorchstone, there are magic trees called Lava Oaks capable of feeding off of magma instead of water). Plants and trees can be harvested by players and used in alchemical recipes.
Any area with wide-open spaces, fertile land and peaceful surroundings is an ideal place to buy a lot and build a house on it.
When exploring the boundless worlds of RoE, players are able to buy, build and truly own houses, as well as land anywhere possible on the map. Houses can be customized with up to three stories tall and roof, making four stories in total, used to store items and take refuge with friends and fellow clan members.
Land ownership inside RoE ranges from possessing a public construction, to an area of unoccupied (or occupied) land, and eventually ruling a whole continent! Land owners can collect tax from any activities within the territory. The more developed the territory, the higher the tax is collected. This also means that war can be ignited between players, clans and even kingdoms to conquer other lands for fiscal profits and resources. In case of a land war, taxes collected from the territory will be divided equally among the alliance occupying the territory until the end of the occupation.